Character based on Blizzard's game World of Warcraft. I created a little bit different of original Blizzard's Concept. Based on black people race for add some details for a more strong look. I changed how the tentacles link with the face, I added a cartilage orifice in the jaw for that. For the eyes I used the same concept of WoW Cinematics. Model with about 32.000 tris and Rendered in Marmoset Tool bag.

Client: Personal Work