Decimated Game - Marauder Faction Viper Armor

Decimated Game - Marauder Faction Viper Armor

Viper – Marauder Faction | Decimated
Tris: 30,000
Rendered in: Unreal Engine 5
Studio: Fracture Labs
Based on concept art by Richard Bagnall

Viper is a hardened raider sculpted for the Marauder faction in Decimated, showcasing brutal improvisation and battle-scarred craftsmanship.

Built with 30k triangles and optimized for real-time performance in Unreal Engine 5, Viper’s armor is a patchwork of reinforced metal plating, hand-painted graffiti, and jagged spikes forged from scavenged steel. The squared helmet and exaggerated shoulder spikes carve a menacing silhouette that stands out against the wasteland backdrop.

Every gouge, rust stain, and blood splatter tells a story of survival through violence. The chipped paint and weathered PBR materials emphasize the gritty realism of a character who thrives on intimidation. A glowing red visor cuts through the grime, while bold “VIPER” lettering and utility pouches underscore his veteran status among the Marauders.

Salvaged attachments—like the oversized sidearm rigged to his belt—hint at quick looting and readiness for close-quarters combat. When lit in UE5’s dynamic environment, the harsh metallic reflections and deep shadows bring Viper’s chaotic edge to life, making him a true embodiment of post-apocalyptic dominance.

Thanks for checking out Viper!